Endacopia Endings Guide: All 3 Endings + the Andy Secret

Three endings, each with its own Steam achievement (Escape, Return, Stay), plus a developer cameo once you have all three. The split happens at two points: the saw you pick in the attic (A vs B) and whether you finished the secret chain in Chapter I (C).

Quick comparison

EndingTriggerFinal sceneAchievement
A — EscapeToy sawHenry boss fight inside God’s mouth; switch off the lightEscape
B — ReturnReal sawThrough the sawed tooth to Mellow’s real family; bedtime storyReturn
C — StayAll 3 secrets done before bosses (saw irrelevant)Alt Clockey fight → Surgeon’s cave Q&AStay
BonusAll three endings on the accountMeet Andyland at his computer; yeti-nurse dance mini-gameThe Yeti

Ending A — Escape

  1. In House II open the saw box (471) and take the toy saw; hand it to the Toilet.
  2. In Chapter III go through the “Don’t go in” door and keep going.
  3. Henry is the final boss. You cannot hurt him directly: block his mallet (it aims where your cursor is), watch for the lunge-bite, and bait his swing into God’s uvula when it appears — five hits and he is beaten. Holding block drains stamina instantly, so tap it with timing. More on the bosses page.
  4. Optionally talk to the rescued townsfolk, then switch off the light.

Ending B — Return

  1. Take the real saw and give it to the Toilet.
  2. In Chapter III go through the “Don’t go in” door, then through the tooth you sawed.
  3. Talk to the Toilet creature, continue to Mellow’s actual house, talk to his family if you like, and tell Mellow’s sister a bedtime story.

Ending B is the one that reveals Mellow’s real name (Rodger Thompson) and how he ended up with Henry — see Lore explained.

Ending C — Stay

This is the “true” ending and the long one. The full checklist lives on the Ending C page; in short:

  1. Prologue: play normally (fighting Clockey or not does not matter).
  2. Chapter I: bring each area to the point just before its boss, then solve its secret:
    • Timesville — catch all 18 fish → Fish Paper → Old Key → windowed-mode window → butterfly → CT-scan memory match in the graveyard.
    • Misery Town — metal-detect the projector remote → follow the projected path in the mime tent → halo → operate the four comatose clowns (the fourth puzzle uses windowed mode).
    • The Office — telescope at the station → phone number → Morse code BEHIND STAIRS WAIT A MINUTE → wait behind the stairs → symbol puzzles → uncover the hanging figure.
  3. Beat or skip the three bosses, do the house sections as usual; either saw.
  4. On the last house visit go to Mellow’s Room: Alt Clockey is waiting (“Now I’m ticked off!”). Beat it — much faster telegraphs, two phases — and crawl into the hole.
  5. In the Surgeon’s cave read his book, sit when told, and ask anything; when you are done, Ending C plays and Stay unlocks. Our Surgeon Q&A page lists the questions he recognises.

The Andy secret (The Yeti)

With all three endings finished, you can find Andyl4nd — the developer — working at his computer. Talk to him and a rhythm mini-game starts: you dance with him to a song about a yeti nurse. That is The Yeti.

Getting every ending in one save

Save separately before the saw box; play A, reload, play B. Ending C’s requirements are all met in Chapter I, so once the secrets are done C is available in the same file regardless of saw. Several questions players ask (“do I need A and B first?” / “do I need to kill the bosses for C?”) have the same answer: no — only the three secrets, done in time, gate Ending C.

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